Techniques for creating facial animation using a face mesh

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 7567251
APP PUB NO 20070159486A1
SERIAL NO

11396159

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

Loading Importance Indicators... loading....

Abstract

See full text

Techniques for creating facial animation using a face mesh are provided. The techniques include determining a face mesh sequence. A portion of the face mesh sequence is then fitted to an image of the face. For example, a first frame of the face mesh sequence is fitted to the image. The face image is then projected onto the portion of the face mesh based on the fitting. Also, a hair model may be generated and fitted onto the face mesh sequence. Additionally, changes in color differences between sequences of the face mesh may be computed. The face mesh sequence is then played to create a facial animation sequence for the face image. The color differences that were created may also be added to the sequences as they are being played. Accordingly, the playing of the face mesh sequence creates a realistic facial animation of the image of the face.

Loading the Abstract Image... loading....

First Claim

See full text

Family

Loading Family data... loading....

Patent Owner(s)

Patent OwnerAddress
AX INCORPORATED4F 19-22 UGUISUDANICHO SHIBUYA-KU TOKYO

International Classification(s)

  • [Classification Symbol]
  • [Patents Count]

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Sasaki, Daichi Seattle, US 10 210

Cited Art Landscape

Load Citation

Patent Citation Ranking

Forward Cite Landscape

Load Citation