Systems and Methods for Mesh Decimation, Mesh Compression, and Intra-Mesh LODs

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United States of America

APP PUB NO 20250117964A1
SERIAL NO

18905852

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Abstract

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The systems and methods described herein improve the compression of components used to render three-dimensional models in computer-generated graphics, enabling the dynamic rendering of those three-dimensional models. In various implementations, a mesh may be compressed utilizing information obtained during decimation of the mesh. In various implementations, a texture may be compressed using similar techniques to form a continuous level of detail (LOD) of the texture. As also described herein, a three-dimensional model may be dynamically rendered based on a current scene. For example, a mesh for a three-dimensional model may be rendered based on a current desired LOD level for a vertex of the mesh and pre-defined lowest-resolution LOD levels for that vertex.

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Patent OwnerAddress
SIX IMPOSSIBLE THINGS BEFORE BREAKFAST LIMITED99 SAINT STEPHEN'S GREEN DUBLIN D02 V278

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
IGNATCHENKO, Sherry Weidling, AT 19 0

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