SPECULATIVE EXECUTION OF HIT AND INTERSECTION SHADERS ON PROGRAMMABLE RAY TRACING ARCHITECTURES

Number of patents in Portfolio can not be more than 2000

United States of America

APP PUB NO 20250111579A1
SERIAL NO

18915640

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Abstract

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Apparatus and method for speculative execution of hit and intersection shaders on programmable ray tracing architectures. For example, one embodiment of an apparatus comprises: single-instruction multiple-data (SIMD) or single-instruction multiple-thread (SIMT) execution units (EUs) to execute shaders; and ray tracing circuitry to execute a ray traversal thread, the ray tracing engine comprising: traversal/intersection circuitry, responsive to the traversal thread, to traverse a ray through an acceleration data structure comprising a plurality of hierarchically arranged nodes and to intersect the ray with a primitive contained within at least one of the nodes; and shader deferral circuitry to defer and aggregate multiple shader invocations resulting from the traversal thread until a particular triggering event is detected, wherein the multiple shaders are to be dispatched on the EUs in a single shader batch upon detection of the triggering event.

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Patent Owner(s)

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INTEL CORPCALIFORNIA USA CALIFORNIA

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
AMSTUTZ, Jefferson Austin, US 17 102
DOYLE, Michael Santa Clara, US 74 1527
KUWAHARA, Atsuo Portland, US 84 752
LIKTOR, Gabor San Francisco, US 69 438
SCHLUESSLER, Travis Berthoud, US 71 1197
VAIDYANATHAN, Karthik San Francisco, US 154 815

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