Frame Interpolation Using Both Optical Motion And In-Game Motion

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United States of America Patent

APP PUB NO 20240311959A1
SERIAL NO

18605789

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Abstract

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A frame interpolation method generates an interpolated frame that is temporally between a first frame and a second frame. A first and a second interpolated frames are generated using motion vectors from a first motion estimator and a second motion estimator, respectively. A weighting map is generated based on indications from the first motion estimator. First pixel locations and second pixel locations in the weighting map are assigned weight values of 1 and 0, respectively. A weighted combination is calculated using the weighting map to produce the interpolated frame output, which includes the first pixel locations from the first interpolated frame and the second pixel locations from the second interpolated frame. The first and the second motion estimators may be an optical flow estimator and the game engine renderer, respectively. Alternatively, the first and the second motion estimators may be the game engine renderer and the optical flow estimator, respectively.

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Patent Owner(s)

Patent OwnerAddress
MEDIATEK INCNO 1 DUSING RD 1ST SCIENCE-BASED INDUSTRIAL PARK HSIN-CHU

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Huang, Chi-Chiang Hsinchu City, TW 4 35
Huang, Tsung-Shian Hsinchu City, TW 3 0
Lin, Chien-Nan Hsinchu City, TW 40 125
Wang, An-Li Hsinchu City, TW 5 5
Wang, Huei-Long Hsinchu City, TW 6 13
Wang, Kuo-Yi Hsinchu City, TW 4 1
Zhang, Yan-Hong Hsinchu City, TW 2 0

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