TRANSFORM-BASED SHADOWING OF OBJECT SETS

Number of patents in Portfolio can not be more than 2000

United States of America

SERIAL NO

15994989

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

Loading Importance Indicators... loading....

Abstract

See full text

Scenes of objects, such as models in three-dimensional environments and user interface elements in window-based computing environments, are often rendered with shadows cast by a first object on a second object based on a light source. Full graphics engines often produce rich and high-fidelity shadows but involve extensive computation that may be unsuitable for some lower-powered devices. Simple shadowing techniques, such as drop shadows, may be rendered with modest computational processing, but only within significant restrictions and with poor fidelity. Presented herein is a shadow rendering technique that involves identifying a silhouette cast by an object due to a light source and applying a geometric transform, based upon the positions of the objects and the light source within the scene. The shadows may further include variations for opacity and/or edge blurring, reflecting distances between the light source and the objects, and colored shadows that exhibit translucency as a stained-glass effect.

Loading the Abstract Image... loading....

First Claim

See full text

Family

Loading Family data... loading....

Patent Owner(s)

Patent OwnerAddress
MICROSOFT TECHNOLOGY LICENSING LLCONE MICROSOFT WAY REDMOND WA 98052

International Classification(s)

  • [Classification Symbol]
  • [Patents Count]

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
BICKEL, Ryan Terry Kirkland, US 4 142
EUBANKS, Nick Alexander Seattle, US 2 0
GONG, Minmin Kirkland, US 13 215
HSIEH, Anthony Tunjen Kirkland, US 2 5
NEUBERGER, Danielle Renee Redmond, US 2 5
RAUBACHER, Christopher Nathaniel Redmond, US 7 31
TROUSDALE, Geoffrey Tyler Seattle, US 3 5

Cited Art Landscape

Load Citation

Patent Citation Ranking

Forward Cite Landscape

Load Citation