DEAD RECKONING IN A GAMING ENVIRONMENT

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United States of America Patent

SERIAL NO

15414583

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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Client position in a multi-client game is determined using dead reckoning. Clients send information to a server over a network. The server distributes this information to other clients. A client uses this information and dead reckoning to determine a character's position. The server may calculate the client's position using dead reckoning and send updates to clients when errors between actual and calculated positions exceed a threshold. Clients may calculate their position according to dead reckoning, and when an error between actual and calculated position exceeds a threshold, send updated information to other clients. This Abstract is provided for the sole purpose of complying with the Abstract requirement rules that allow a reader to quickly ascertain the subject matter of the disclosure contained herein. This Abstract is submitted with the explicit understanding that it will not be used to interpret or to limit the scope or the meaning of the claims.

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Patent Owner(s)

Patent OwnerAddress
SONY INTERACTIVE ENTERTAINMENT AMERICA LLC2207 BRIDGEPOINT PARKWAY SAN MATEO CA 94404

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Gutmann, Robert Puyallup, US 11 31

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