GAMING MACHINE HAVING CAMERA FOR ADAPTING DISPLAYED IMAGES TO NON-PLAYING OBSERVERS

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20140323193A1
SERIAL NO

13870713

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

Loading Importance Indicators... loading....

Abstract

See full text

In one embodiment, a gaming machine has a digital camera and automatically takes a picture of a player. Facial detection software identifies certain facial characteristics of the player, such as approximate age and gender. Rules software then selects appropriate sets of animation images and sound files that are associated with the detected physical features of the player. The displayed game, user interface, theme, etc. are then adapted to the player's detected features. If the player is identified, by comparing the picture to previously stored pictures, a personalized message may be displayed. When the gaming machine is in an attract mode, the camera may take pictures/videos of passersby and adapt the attract mode animation to the passerby's physical image or movement. In another embodiment, the camera is used to sense physical motions by the player to control aspects of the game or other displayed features.

Loading the Abstract Image... loading....

First Claim

See full text

Family

Loading Family data... loading....

Patent Owner(s)

Patent OwnerAddress
IGT CANADA SOLUTIONS ULC328 URQUHART AVENUE MONCTON E1H 2R6

International Classification(s)

  • [Classification Symbol]
  • [Patents Count]

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Keilwert, Stefan Lannach, AT 83 980

Cited Art Landscape

Load Citation

Patent Citation Ranking

Forward Cite Landscape

Load Citation