High performance network art rendering systems

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20100285884A1
SERIAL NO

12387858

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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Computer games deployed over communications networks such as the Internet are arranged with graphics rendering services to effect a real-time, automated fast rendering facility responsive to requests generated in view of game execution state. High-performance graphics authoring tools are used to produce graphics elements in agreement with a particular game design and scenario specification ‘on-the-fly’. These graphics are uploaded and stored in a database having a cooperating prescribed schema. A media player executing game logic is coupled to a render manager whereby render requests are passed thereto. The render manager forms scene files to be processed at a rendering application and finally to an assembler which converts all rendered graphics to a form usable at the media player. In this way, very high-quality real-time automated graphics generation is provided for bandwidth and memory limited platforms such as user workstations coupled to the Internet.

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Patent Owner(s)

Patent OwnerAddress
GAZILLION INC475 CONCAR DRIVE SAN MATEO CA 94402

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Brown, Scott Louisville, US 101 1474
Gauer,, III Franklin M Centennial, US 1 23

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