GAME MACHINE, PROGRAM FOR REALIZING GAME MACHINE, AND METHOD OF DISPLAYING OBJECTS IN GAME

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20100267451A1
SERIAL NO

12726912

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A game machine is provided that displays an attack direction in a 3D virtual game space when a player character is attacked, such that the human player can readily recognize the attack direction. In the game machine that activates the player character and an enemy character that attacks the player character in a 3D virtual game space, the direction of the attack received by the player character from the enemy character is acquired based on player position information indicating the position of the player character and enemy position information indicating the position of the enemy character in the game space. Damage marks which are objects that indicate the attack direction are generated at positions corresponding to the attack direction in a player region set around the player character, and at least a part of the game space, including the player character and the damage marks, is displayed.

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First Claim

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Patent Owner(s)

Patent OwnerAddress
CAPCOM CO LTD1-3 UCHIHIRANOMACHI 3-CHOME CHUO-KU OSAKA-SHI OSAKA 540-0037

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
KAWANO, Takahiro Osaka-shi, JP 54 362
Kouyama, Hidenori Osaka-shi, JP 3 8
Yamaki, Kenta Osaka-shi, JP 3 8

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