Generating subdivision surfaces on a graphics hardware with floating-point fragment shaders

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United States of America Patent

APP PUB NO 20060022990A1
SERIAL NO

11182900

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Abstract

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One or more fragment programs are executed on a graphics processor to generate the vertices of a subdivision curve or subdivision surface (using an arbitrary subdivision scheme) into a floating point texture. A plurality of faces are simultaneously processed during each subdivision iteration by using a super buffer that contains the vertices, their neighbors, and information about each face. Following the subdivision iterations, the texture is mapped as a vertex array (or a readback is performed), and the subdivided faces are rendered as complex curves or surfaces.

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Patent Owner(s)

Patent OwnerAddress
MORGAN STANLEY & CO INCORPORATED1585 BROADWAY NEW YORK NY 10036

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Mech, Radomir Mountain View, CA 109 1383

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