Method for realizing virtual commercial transaction in game

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20050192071A1
SERIAL NO

11034977

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

Loading Importance Indicators... loading....

Abstract

See full text

Multiple shops exist in a virtual space of a game. Each shop belongs to any one of multiple unions. When a player character buys or sells a game item at any of the shops, a power point value of the union to which the shop belongs is increased according to the sales amount. The higher the power rank of the union to which the shop belongs becomes, the more the types of sellable and buyable game items are increased. The higher the power rank of the union to which the shop belongs becomes, the more cheaply the player can buy the game item and the higher the amount the player can sell the game item. The higher the power rank of the union where the shop belongs becomes, the more points that are given to a point card according to the buying or selling of the game items.

Loading the Abstract Image... loading....

First Claim

See full text

Family

Loading Family data... loading....

Patent Owner(s)

Patent OwnerAddress
KABUSHIKI KAISHA SQUARE ENIX (ALSO AS SQUARE ENIX CO LTD )3-22-7 YOYOGI SHIBUYA-KU TOKYO

International Classification(s)

  • [Classification Symbol]
  • [Patents Count]

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Maehiro, Kazutoyo Tokyo, JP 31 709
Matsuno, Yasumi Tokyo, JP 7 297
Murasawa, Yuichi Tokyo, JP 2 77
Tanba, Hidehito Tokyo, JP 1 73

Cited Art Landscape

Load Citation

Patent Citation Ranking

Forward Cite Landscape

Load Citation